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Contents | |
X-lite | |
Viroid | |
Graphics Programming Black Book by Michael Abrash | |
What can be Done? | |
Links |
X-lite |
Viroid |
Graphics Programming Black Book by Michael Abrash |
What can be Done? |
16 bit Games | ||
STUNT CAR RACER | Medway Boys disk 43. PP 17. | |
HARD DRIVIN' | Medway Boys disk 50. | |
DAMOCLES | Worth running just for it's in-engine intro which starts outside the solar system and zooms continuously all the way to the tarmac of a spaceport on one planet. Medway Boys disk 73. | |
THUNDERSTRIKE | Heightfield with rotation about y-axis ('up' axis) (coincident for camera and world from memory, so no tilt or twist, just pan). Medway Boys disk 78. | |
OTHERS | Virus (even particles cast shadows!), Conqueror (Automation 273), Zeewolf and Zeewolf 2, Vaxine (Dreamweavers 09), Simulcra (Dreamweavers 09), Voyager, Infestation, Carrier Command (Realtime Games), Battle Command (Realtime Games), Midwinter & Midwinter II (Large fractal map, and loads of vehicles), Whirligig (Cached sprites(?), fast gorgeous space combat), Interphase (Fast filled polys with lighting), Cybercon III (impressive, Good use of ellipses), Killing Cloud (Nice ellipses on craft engines and stuff), Warhead (Med 66), Robocop III (pp 108a 108b), Epic (PP 107a 107b), TFX, F-29 Retaliator, F15 Strike Eagle 2 (PP 89), Total Eclipse (Med 09), Archipelago. | |
8 bit Games | ||
CHOLO | This renders a whole city with building interiors and moving objects in the streets. You can even take over a plane at the airport and go for a joyride past the parabolic antenna which looks out across the sea. | |
OTHERS | Elite, Mercenary, Starion (Space combat, much faster than Elite but no hidden line removal). |
Links |
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